I delayed posting this a couple days, with the horrific and tragic events in Christchurch I didn't feel like posting anything on Friday. Some things are more important. Check out Part 1 here Empire Empire have a couple of decent archetypes to use in the Hyperspace format. TIE Swarm It is no longer Schrodinger's Swarm … Continue reading Hyperspace thoughts (March ’19) Part 2 of 2
Split this article into 2 parts because it was getting long and wordy. Part 2 with Empire and Scum to come later this week (probably). Check out Part 2 here With Hyperspace Trials underway around the world, here's a bunch of ideas compiled on the current iteration of the Hyperspace format. (and by no means … Continue reading Hyperspace thoughts (March ’19) Part 1 of 2
X-Wing Wookiee Strategy ^With some emphasis on combating Separatists. With the impending release of Wave 3 and the Separatist faction, we can soon discover the answer to one of the most pressing questions from the Star Wars universe: These sage words from Jedi Master Ki-Adi-Mundi are full of depth that can be explored. Rebel Wookiees … Continue reading What about the droid attack on the Wookiees?
Or How to get Double Mods, with 5 easy T-70s I got hit with the writing bug. Blog #2, only two days later. A common theme I found analyzing the T-70 pilots, is how most of them have decent access to doubly modded attack dice. And double mods are pretty good, they turn your 3 … Continue reading Action EfficienT-70