ARCs and (theory)Crafts

Also Feat. How to build a deployment The first thing I wanted to try (and did try) when Wave 3 came out was ARCs. Medium base, lots of health, 3 attack dice, seemed to fit my playstyle well. Unlike the Rebel ARCs, the Republic have generic ARCs, and the I2 ones came out a pretty … Continue reading ARCs and (theory)Crafts

[insert OBSTACLE themed joke, pun or prequel meme here]

"Sir, the possibility of successfully navigating an asteroid field is approximately 3,720 to 1!""Never tell me the odds." Obstacles are a pretty big part of the game. Most players progress from (1) hitting them very frequently when you start playing, to (2) getting good enough at maneuvers so to almost never hit them, then (3) … Continue reading [insert OBSTACLE themed joke, pun or prequel meme here]